Rendering static text to a cube,
Posted: Wed Oct 03, 2012 3:06 pm
Am reading the Render to Texture tutorial but a doubt about how to use it to render 2D elements on a mesh arouse.
Would it be even possible to do that? I remember when learning some the old OpenGL instructions there was an overlay feature to print bit patterns over a mesh.
The effect am looking is similar to the overlay i described, but this would use the text a font or a static text field is drawing and render that on a cube.
I know using 3d Fonts and attaching it to the cube would be another option though.
Thanks in advance.
Would it be even possible to do that? I remember when learning some the old OpenGL instructions there was an overlay feature to print bit patterns over a mesh.
The effect am looking is similar to the overlay i described, but this would use the text a font or a static text field is drawing and render that on a cube.
I know using 3d Fonts and attaching it to the cube would be another option though.
Thanks in advance.