Requests?

Discussion about everything. New games, 3d math, development tips...

I would like to see a Requests section in the forums?

Yes
10
77%
No
3
23%
 
Total votes: 13

kklouzal
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Re: Requests?

Post by kklouzal »

Back to my origional point; Thanks for posting the link to the sourceforge requests section; I took a look and it seems like its more for simple tweaks and small requests; what I was going for was a sub category in the forum under other irrlicht stuff for more larger requests so everyone could vote and the developers could get a 'bigger picture' on what their users would like out of the engine :) <3
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CuteAlien
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Re: Requests?

Post by CuteAlien »

We are users ourselves (for example I currently live from coding applications with Irrlicht) and in constant contact with others (we read the forum daily, we occassionally chat with other users, etc). So it's not like we don't hear about the stuff people ask for. But generally the way to get stuff into the engine is working out an architecture, implementing some patches and then explaining why it works well that way using examples etc. We do some stuff on our own, but pretty much also decide on our own what we want to do in our time. Which is probably good as people usually start out wanting features not realizing that the hard stuff in an engine is not adding features (many stuff could be added in an afternoon, but usually not in a future-proof way) but keeping the architecture working, maintaining the code and not constantly breaking user applications (which despite all the care still happens sometimes).

And there's not really a much need for a new section - the "open discussion" section is already there for discussing stuff like new engine features. And a voting button is pretty useless as it's easy to click (sure I *like* an all-powerful super-feature ....), but adds nothing per se. Instead a thread discussing a feature which people want will usually start collecting links to patches, people discuss architecture and problems with it, people start using a patch more and more, etc. And that really shows when something is needed. So after a while it's easy to see which features gain really interest (like Android Port, XEffects, TrueType fonts, support for newer DirectX devices, Image rotations, etc...). And we can also see which people really know their stuff about that topic and continue working on it and might be interested joining the team.
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kklouzal
Posts: 343
Joined: Sun Mar 28, 2010 8:14 pm
Location: USA - Arizona

Re: Requests?

Post by kklouzal »

was just proposing an idea :) one of my main thoughts behind it was forum organization but you make a point, someone can propose an idea and the more hits/active the topic is a great way to see the 'want' behind that feature :)
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CuteAlien
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Re: Requests?

Post by CuteAlien »

Sure, I appreciate the idea, I'm just doing long-winded explanations sometimes ;-)
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Code snippet repository: https://github.com/mzeilfelder/irr-playground-micha
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