cpgf library -- free C++ open source library for reflection, serialization, Lua, Google V8 JavaScript and Python script binding, callbacks
The new version 1.5.2 added meta data for Irrlicht 3D engine. Now we can use Irrlicht in Lua, JavaScript and Python.
Beside that, a lot of improvements and bug fixes had be done in version 1.5.2.
The supported Irrlicht version is 1.7.3. The 1.8 version is too new to test yet.
I'm not even a user of Irrlicht and not expert on 3D programming. So if your Irrlicht experts find any problems or bugs, don't hesitate to let me know.
You can find the mail list address on the support page.
The library web site:
http://www.cpgf.org/
The document and screenshots for Irrlicht binding
http://www.cpgf.org/document/metadata-irrlicht.html
cpgf library 1.5.2 Lua JavaScript Python binding of Irrlicht
cpgf library 1.5.2 Lua JavaScript Python binding of Irrlicht
http://www.cpgf.org/
cpgf library -- free C++ open source library for reflection, serialization, script binding, callbacks, and meta data for OpenGL Box2D, SFML and Irrlicht.
v1.5.3 was released. Now supports Irrlicht 3D engine v1.8 in script binding.
cpgf library -- free C++ open source library for reflection, serialization, script binding, callbacks, and meta data for OpenGL Box2D, SFML and Irrlicht.
v1.5.3 was released. Now supports Irrlicht 3D engine v1.8 in script binding.