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cpgf 1.5.3 Lua JavaScript Python binding of Irrlicht 1.8

Posted: Sun Dec 09, 2012 12:05 pm
by wqking
cpgf library -- free C++ open source library for reflection, serialization, Lua, Google V8 JavaScript and Python script binding, callbacks

The new version 1.5.3 added meta data for Irrlicht 3D engine version 1.8.
Beside that, we can also use C++ operator overloading in Python binding now.

I'm not even a user of Irrlicht and not expert on 3D programming. So if your Irrlicht experts find any problems or bugs, don't hesitate to let me know.
You can find the mail list address on the support page.

The library web site:
http://www.cpgf.org/

The document and screenshots for Irrlicht binding
http://www.cpgf.org/document/metadata-irrlicht.html

Re: cpgf 1.5.3 Lua JavaScript Python binding of Irrlicht 1.8

Posted: Wed Jan 09, 2013 12:23 am
by LizardGamer
This is really nice, I'll try it out when I can.

Re: cpgf 1.5.3 Lua JavaScript Python binding of Irrlicht 1.8

Posted: Wed Jan 09, 2013 3:06 am
by chronologicaldot
Interesting. Similar to something I'm working on but for other languages. I'm definitely checking this out.
Thanks for sharing!

Re: cpgf 1.5.3 Lua JavaScript Python binding of Irrlicht 1.8

Posted: Thu Jan 10, 2013 6:41 am
by wqking
chronologicaldot wrote:Interesting. Similar to something I'm working on but for other languages. I'm definitely checking this out.
Thanks for sharing!
Unlike the other language bindings, cpgf basically is a reflection/meta data library.
Script binding is built upon the reflection system.
Irrlicht is only one of the meta data libraries.
So we can do much more with cpgf. :)