The default box culling is also pretty bad when looking at an angle.
Box:

Sphere:

Cone:

https://sourceforge.net/tracker/?func=d ... tid=540678
The patch above is the first step towards implementing the latter two culling methods. Both should be cheaper than the default box, and the cone is by-area far superior to the box.
If anyone is in a hurry, I won't mind seeing these done by someone else
