Problem with XEffects on Irrlicht 1.8
Posted: Mon Jan 28, 2013 3:32 pm
I don't know if it is the right thing to do, but since noone answered in the Xeffects thread...
Does XEffects even work on Irrlicht 1.8? I've tried to use it but it just didn't work. On OpenGL render it didn't even set an ambient lighting and on Direct3D9 there is no shadow mapping, only ambient lighting. Now it is either I am too dumb to do it right, or something wrong with the current version of Xeffects.
So, should I just go and kill myself with a 2x4 wooden plank or is it really just a problem with Xeffects?
P.S. Post Effects doesn't work right too =\
Does XEffects even work on Irrlicht 1.8? I've tried to use it but it just didn't work. On OpenGL render it didn't even set an ambient lighting and on Direct3D9 there is no shadow mapping, only ambient lighting. Now it is either I am too dumb to do it right, or something wrong with the current version of Xeffects.
So, should I just go and kill myself with a 2x4 wooden plank or is it really just a problem with Xeffects?
P.S. Post Effects doesn't work right too =\