Hi everybody,
This my first post.I am newbie to Irrlicht.But i am familiar to game programming.I used a lot of time DirectX.But i am planning to make this game on OpenGL with Irrlicht.Because i want a cross-platform game.I need a suggestion.Should i do a game like PES or a online manager game?Which should be?
I will be very happy if you answer like that:
Do ... because...
Thanks for answers.
Best regards.
I am planning to make soccer game
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- Posts: 30
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Re: I am planning to make soccer game
Doing soccer manager games is rather easy (one of my first programs I ever wrote when I was still learning to write c code). I've never written an action soccer so far, so can't really tell about difficulties in that (AI, writing a good input-controller and ball physic, probably in that order, would be my guess, although stuff like GUI and animation is certainly also always trouble).
If you don't mind about gpl you might want to take a look at http://www.bolzplatz2006.de/en/ which was written with Jirr (a java wrapper for Irrlicht 0.14).
If you don't mind about gpl you might want to take a look at http://www.bolzplatz2006.de/en/ which was written with Jirr (a java wrapper for Irrlicht 0.14).
IRC: #irrlicht on irc.libera.chat
Code snippet repository: https://github.com/mzeilfelder/irr-playground-micha
Free racer made with Irrlicht: http://www.irrgheist.com/hcraftsource.htm
Code snippet repository: https://github.com/mzeilfelder/irr-playground-micha
Free racer made with Irrlicht: http://www.irrgheist.com/hcraftsource.htm
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- Posts: 30
- Joined: Fri Feb 01, 2013 12:06 pm
Re: I am planning to make soccer game
Thanks for the reply.I think manager game will be easy too.But i understand that you don't need a physics for manager game from your sayings.Is that true?And my game will be free.CuteAlien wrote:Doing soccer manager games is rather easy (one of my first programs I ever wrote when I was still learning to write c code). I've never written an action soccer so far, so can't really tell about difficulties in that (AI, writing a good input-controller and ball physic, probably in that order, would be my guess, although stuff like GUI and animation is certainly also always trouble).
If you don't mind about gpl you might want to take a look at http://www.bolzplatz2006.de/en/ which was written with Jirr (a java wrapper for Irrlicht 0.14).
Re: I am planning to make soccer game
Go for a soccer game, not a manager. Managers are cool, and that, but soccer games are more fun, so, try the PES way
In fact the good thing of a soccer game with regard the physics, like many sports games, is that the system is defined from the begining to the end, i.e. you have a defined maximal amount of players, a ball and two goals, and the field is also limited; controlling all that is relatively a small problem, so, you don't really need very complex physics. From that, you may go up as much as you want.
The only real problem may come from the animations of the players, if they are very detailed, the system maybe slow with that, other than that, there is really very little drawbacks
In fact the good thing of a soccer game with regard the physics, like many sports games, is that the system is defined from the begining to the end, i.e. you have a defined maximal amount of players, a ball and two goals, and the field is also limited; controlling all that is relatively a small problem, so, you don't really need very complex physics. From that, you may go up as much as you want.
The only real problem may come from the animations of the players, if they are very detailed, the system maybe slow with that, other than that, there is really very little drawbacks
"There is nothing truly useless, it always serves as a bad example". Arthur A. Schmitt
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- Posts: 30
- Joined: Fri Feb 01, 2013 12:06 pm
Re: I am planning to make soccer game
Thanks,Mel.I alwalys thought that soccer games need complex physics.So,i didn't thougt every actions are planned before the play.Mel wrote:Go for a soccer game, not a manager. Managers are cool, and that, but soccer games are more fun, so, try the PES way
In fact the good thing of a soccer game with regard the physics, like many sports games, is that the system is defined from the begining to the end, i.e. you have a defined maximal amount of players, a ball and two goals, and the field is also limited; controlling all that is relatively a small problem, so, you don't really need very complex physics. From that, you may go up as much as you want.
The only real problem may come from the animations of the players, if they are very detailed, the system maybe slow with that, other than that, there is really very little drawbacks
Re: I am planning to make soccer game
worked for nearly 3yrs as an artist on footie game for ps2 & xbox my advice is run fast and run far, also worked on footie management games (2 yrs) for xbox360 & psp the localization was ridiculous and a nightmare.