Problems with UV maps in obj file format
Posted: Sat Feb 16, 2013 2:03 pm
Hello,
My model contains objects -> textures -> UV maps (model in maya, uvmap name is the default: map1, there is only one uvmap attached to one object).
My problem is after exporting the model to obj format. The export process is finished. I import the obj to irrEdit as OcTree, this is OK. The model in irrEdit looks good, the uv maps coordinates are there, so I think, the exported obj file contains the uv coordinates -> so I create an irr file with the OcTree.
The problem comes, when I load this irr file to irrlicht project. The uv map info disappears, the textures are mixed.
It can be some irrEdit -> irr file creating problem regarding to the lost uvmap info?
Pls help!
My model contains objects -> textures -> UV maps (model in maya, uvmap name is the default: map1, there is only one uvmap attached to one object).
My problem is after exporting the model to obj format. The export process is finished. I import the obj to irrEdit as OcTree, this is OK. The model in irrEdit looks good, the uv maps coordinates are there, so I think, the exported obj file contains the uv coordinates -> so I create an irr file with the OcTree.
The problem comes, when I load this irr file to irrlicht project. The uv map info disappears, the textures are mixed.
It can be some irrEdit -> irr file creating problem regarding to the lost uvmap info?
Pls help!