how to make camera that moves with out interaction

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double99
Posts: 28
Joined: Sun Oct 31, 2004 1:07 am

how to make camera that moves with out interaction

Post by double99 »

i was just wondering how to make a camera that translates and rotates to the spot is programmed to with out interaction
WalterWzK

Post by WalterWzK »

Use the createFlyStraightAnimator for example:

Code: Select all

ISceneNodeAnimator* ISceneManager::createFlyStraightAnimator(const core::vector3df& startPoint, 

const core::vector3df& endPoint, u32 timeForWay, bool loop=false) = 0; 
bal
Posts: 829
Joined: Fri Jun 18, 2004 5:19 pm
Location: Geluwe, Belgium

Post by bal »

The Techdemo also demonstrates a way to archive this.
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Midnight
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Post by Midnight »

does anyone ever even look at the techdemo?

half the beginner questions could be answered with the techdemo source ALONE!
RayOfAsh
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Post by RayOfAsh »

Midnight wrote:does anyone ever even look at the techdemo?

half the beginner questions could be answered with the techdemo source ALONE!
Or better yet an opensource FPS with Irrlicht :P , a basic one lol. :lol:
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