Hello everyone I downloaded a character from
http://tf3dm.com/3d-model/harvey-bullock-87349.html
and made some test animations but Irrlicht cannot play. I checked the contents of the .X file, animations had been written.
I also tried with both mesh animations and armature animations.
It can load the mesh and texture correctly but the animations don't play
I don't know what the problem is. Can someone check it for me please?
This file contains the original character, my Irrlicht code, .blend modified character, .X exported file with mesh animations, and my Export Options in Blender.
http://www.mediafire.com/download/5o2kmsvmnu2wos3
It also doesn't work for exported 3DS file.
Thank you in advance
[SOLVED] Export .X from Blender
[SOLVED] Export .X from Blender
Last edited by mant on Sun Oct 20, 2013 4:42 am, edited 2 times in total.
Re-creating Irrlicht with Vulkan: http://irrlicht.sourceforge.net/forum/v ... =6&t=52404
Re: Irrlicht can't play .X animation exported from Blender2.

I opened the Bullock.blend and exported with these settings and it played the animation
i think it was the "Export Skin Weights" option you forgot
Re: Irrlicht can't play .X animation exported from Blender2.
Oh thank you man, it worked, I was so really carelessly. Thanks againtothex wrote:
I opened the Bullock.blend and exported with these settings and it played the animation
i think it was the "Export Skin Weights" option you forgot
Re-creating Irrlicht with Vulkan: http://irrlicht.sourceforge.net/forum/v ... =6&t=52404