What sound library
Posted: Sun Oct 27, 2013 10:39 am
Im trying to find free (MIT or so) audio library which is cross-platform and hopefully works on android too.
Any ideas?
And someday I want to integrate physics on my other game too, should I use ode or bullet for these?
Is there already somekind package which contains these all needed?
And last stupid guestion, should I use shader-pipeline branch or so, so can then make shaders work to ES 2.0 too or is it automatic or what, Im not familiar with irr android yet at all? (I hopefully can use (almost) same code on desktop machines and android, just changing shaders a little?)
Any ideas?
And someday I want to integrate physics on my other game too, should I use ode or bullet for these?
Is there already somekind package which contains these all needed?
And last stupid guestion, should I use shader-pipeline branch or so, so can then make shaders work to ES 2.0 too or is it automatic or what, Im not familiar with irr android yet at all? (I hopefully can use (almost) same code on desktop machines and android, just changing shaders a little?)