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bsp file : each object limited to 100 faces ???

Posted: Fri Dec 31, 2004 8:41 am
by eviral
Hello,

I follow Acefelis Gmax VT (very nice tuts) but i have question with bsp.

How can use objects with more than 100 faces (or vertex) ?

each object in the .map seems to be limited to a very small number of faces. It's so anoying... Convex objects problem is annoying too...

Thanks

Eviral
:(

Posted: Mon Jan 03, 2005 6:18 pm
by Ingurum
jupp that convex stuff.. i think bsp maps cant handle non convex stuff.. so wheter u model ur complicated meshes build with all convex meshes u group together (building ur mesh with many boxes,triangles and stuff) or u import them as md3 model.. thats what i think