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Re: To The Rescue of Your FPS - BAW Irrlicht (GIT repo, ver
Posted: Mon Jun 27, 2016 8:02 pm
by Vectrotek
Here is my "Project Properties"..
Re: To The Rescue of Your FPS - BAW Irrlicht (GIT repo, ver
Posted: Tue Jun 28, 2016 4:00 pm
by devsh
BAW is 64bit only, plus if you use Windows then its 7/Vista and Up
Re: To The Rescue of Your FPS - BAW Irrlicht (GIT repo, ver
Posted: Tue Jun 28, 2016 6:07 pm
by Vectrotek
Re: To The Rescue of Your FPS - BAW Irrlicht (GIT repo, ver
Posted: Tue Jun 28, 2016 11:14 pm
by christianclavet
Vectrotek, is there a specific reason why you are still on XP 32bit?! That's really, really old! If you cannot afford the newest version of Windows, Linux is good enough and you could run a VM (Virtual Machine) instance of Windows XP if you still need it to a specific thing.
Here people are "dumping" PC to the recycling that have dual core 64 bits processors, that are still operational.
Re: To The Rescue of Your FPS - BAW Irrlicht (GIT repo, ver
Posted: Wed Jun 29, 2016 8:07 am
by Vectrotek
@christianclavet
Thanks for the advice.
I actually needed a good reason for a major upgrade and I think this is it.
There are a few unrelated things I still have to do before I go 64 bit though.
Re: To The Rescue of Your FPS - BAW Irrlicht (GIT repo, ver
Posted: Wed Jun 29, 2016 1:40 pm
by sodandk
Re: To The Rescue of Your FPS - BAW Irrlicht (GIT repo, ver
Posted: Wed Jun 29, 2016 8:31 pm
by Vectrotek
Thanks sodandk!
Re: To The Rescue of Your FPS - BAW Irrlicht (GIT repo, ver
Posted: Wed Jun 29, 2016 9:27 pm
by Foaly
christianclavet wrote:Here people are "dumping" PC to the recycling that have dual core 64 bits processors, that are still operational.
Well, give them to me before you trash them. Also, our school also still has WinXP.
Re: To The Rescue of Your FPS - BAW Irrlicht (GIT repo, ver
Posted: Wed Jul 13, 2016 9:30 pm
by devsh
Transform Feedback is crawling its way into the engine....
On the back of that GPU-based insance culling will follow
Re: To The Rescue of Your FPS - BAW Irrlicht (GIT repo, ver
Posted: Wed Jul 13, 2016 10:00 pm
by sodandk
testing instancing ...
32000 flowers, runs like a charm
Re: To The Rescue of Your FPS - BAW Irrlicht (GIT repo, ver
Posted: Thu Jul 14, 2016 4:58 am
by thanhle
Hi can you test instance 32k box or 100k box, make them rotates and check out the fps.?
Thanks
Re: To The Rescue of Your FPS - BAW Irrlicht (GIT repo, ver
Posted: Thu Jul 14, 2016 8:20 am
by sodandk
Yeah why?
Re: To The Rescue of Your FPS - BAW Irrlicht (GIT repo, ver
Posted: Thu Jul 14, 2016 9:23 am
by devsh
There is already a 6k cow instance test in the "examples_tests" folder of the newest release
Re: To The Rescue of Your FPS - BAW Irrlicht (GIT repo, ver
Posted: Thu Jul 14, 2016 10:11 am
by thanhle
Where can I download this?
I checked the Git, but it said the source was 4 months old.
Thanks
thanh
Re: To The Rescue of Your FPS - BAW Irrlicht (GIT repo, ver
Posted: Thu Jul 14, 2016 10:53 am
by devsh
BKeys has a fork repo, its a bit buggy though (especially animated meshes)