Rendering a 3D character inside a GUI inventory
Posted: Sun Mar 30, 2014 11:26 am
Consider we're in a 3D game, like any nowadays RPG
When you open the inventory, I want to display the 3D character model (that you could spin to see your clothes).
How would one proceed to achieve that?
It's quite hard to describe so here's a mockup:

When you open the inventory, I want to display the 3D character model (that you could spin to see your clothes).
How would one proceed to achieve that?
It's quite hard to describe so here's a mockup:
