Model Loading
Posted: Tue Nov 18, 2003 2:30 am
Are there different ways to load a model or will the method used for a .md2 work fine for all models of any type? (.obj, .3ds)
Using these functions:
IAnimatedMesh* mesh = smgr->getMesh("Filename");
IAnimatedMeshSceneNode* node = smgr->addAnimatedMeshSceneNode( mesh );
Thanks
John
Using these functions:
IAnimatedMesh* mesh = smgr->getMesh("Filename");
IAnimatedMeshSceneNode* node = smgr->addAnimatedMeshSceneNode( mesh );
Thanks
John