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How can i make post-filter effects. for ex. such as Manhunt.

Posted: Tue Jan 04, 2005 11:33 am
by Andrushka
Subj.

For example i start render i made picture, that i want to show.
How can i modify this picture? And how can i get access to this picture?

Posted: Wed Jan 05, 2005 2:48 pm
by Cairon
you can directly access a texture if you call

video::ITexture* i = driver->getTexture(...);
void* buffer = i->lock();

Posted: Wed Jan 05, 2005 3:02 pm
by Andrushka
I know this :)

I mean...
I want get access to image, that renderer draw before showing it.
I want modify this image and apply some effects on it.

Posted: Wed Jan 05, 2005 3:05 pm
by Cairon
I'm not very common with these advanced game effects, but I thing most of them are done with pixel and vertex shaders

Posted: Wed Jan 05, 2005 3:17 pm
by Andrushka
Um-m-m-m-m-m. :-E~
SHADERS!
I hate them! :)