IGUIFont draw() not working
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- Posts: 18
- Joined: Fri Jun 20, 2014 12:12 pm
IGUIFont draw() not working
As title says. Compiler gives no errors but the draw function just doesnt get called ( i guess ). Help me im going crazy about this, i even copy-pasted the code from the examples. It just does not do anything.
Everything else works fine in my program.
The weird thing is that if i compile the example "2DGraphics" it works perfectly and shows text. Help me, please.
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- Posts: 18
- Joined: Fri Jun 20, 2014 12:12 pm
Re: IGUIFont draw() not working
Ok since im a noob i discovered the issue by being noob.
By mistake i set the camera fov to 0 and that gave me the purple screen with guess what: "Sucammerda" wrote on it.
In the end it is right where it has to be but it is "covered" by the 3D rendering. Any suggestions?
By mistake i set the camera fov to 0 and that gave me the purple screen with guess what: "Sucammerda" wrote on it.
In the end it is right where it has to be but it is "covered" by the 3D rendering. Any suggestions?
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- Posts: 18
- Joined: Fri Jun 20, 2014 12:12 pm
Re: IGUIFont draw() not working
Nvm, i got it working.