Texture filtering

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Klunk
Posts: 264
Joined: Mon Jan 10, 2011 5:21 pm

Texture filtering

Post by Klunk »

what's the best match between the hlsl sampler state setting and irrlichs texturelayer setting where the hlsl values
are { none, point, linear, anisotropic, pyramidalquad, gaussianquad } ?
Klunk
Posts: 264
Joined: Mon Jan 10, 2011 5:21 pm

Re: Texture filtering

Post by Klunk »

i've gone for point & none = no filtering
linear = Bilinear
Anisotropic = Bilinear + Anisotropic
and
pyramidalquad = Trilinear
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