how i can implement this in irrlicht.
can i use shaders tutoruial in irrlicht engine?
but i think this tutorial can't solve my problem
for information:
i use this effect for create project like winamp visualizatins
thank for your help
shader
I was talking to a co-worker who is doing shaders for our 3d app. he was telling me that the high level shader languages will actually just generate low level shader ASM. I'm not positive, but if you wanted to write high level shaders, grab the created low level ASM shader code, then use that in Irrlicht, so it's not oo big of a priority to implement direct support for HLSL, etc.?
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Yeah, my point is, you can write the HLSL code, get the generated low level ASM, and then use that in Irrlicht. Yes, it would be more convenient to be able to just use the HLSL directly in Irrlicht. As far as I know, HLSL just generates the low level ASM anyways. I'll ask him more about it and then post more, just in case I'm way off...