NVidiaCG Shader Implementation Gotcha!
Posted: Tue Dec 16, 2014 9:08 pm
Ok guys, this isn't so much of a bug as it is a heads up over using the NvidiaCG implementation (I am using Irrlicht 1. 8 ).
You can't passing arrays of float and int arrays to CG shaders.
On another note, the CG integration only supports a limited number of data types, mainly ints, and floats. No support for char, short etc
You can't passing arrays of float and int arrays to CG shaders.
On another note, the CG integration only supports a limited number of data types, mainly ints, and floats. No support for char, short etc