Example02 ??
Example02 ??
why the Irrlicht Example02.Quake3Map,load the map mesh,but call addOctreeSceneNode() to create a Octree to manager this node?Are there BSP tree information in the BSP file to create a BSP tree?
Re: Example02 ??
The BSP info is in the map, but there is no code in irr to load it.