MY3D + Final Render

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Testur

MY3D + Final Render

Post by Testur »

I'm beginning to get the hang of this now. :)

This "cathedral" was made in 3Dmax6 with lightmaps rendered with Final Render's Quasi-montecarlo outdoor renderer and then exported to MY3D.

Entrance
Backside
Inside Arch
Even more inside Arch
Front
arras
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Post by arras »

I would not name it "cathedral" better would be "small chapel" ...othervise it's nice :wink:
Testur

Post by Testur »

Hence the quotationmarks. :)
arras
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Post by arras »

ah ...ok :)
..do you plan to use it for something or it is just a test?
afecelis
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Post by afecelis »

interesting; I'm both a fan of Zdimitor's MY3d format as well as of Final render.

unfortunately the links to the pics are dead.

:cry:
Testur

Post by Testur »

Upgrading the webserver. I'll let you know when the pics are back up.
Testur

Post by Testur »

arras wrote:ah ...ok :)
..do you plan to use it for something or it is just a test?
Have this wild and crazy idea like everyone else around here to eventually make an MMO. :)

Might stuff it in there, I don't know.
afecelis
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Post by afecelis »

great shots!

nice GI. Final Render definitely adds realism to the scene.

I once tried baking my textures using FR but got errors. I'll give it a try with Zdimitor's latest exporter.

Nice work!!!

btw. It looks like a Mausoleum to me. Great texturing work :D
Testur

Post by Testur »

Thank you.

Maybe I should put a poll up? Is it a cathedral? A church? A chapel? A mausoleum? A dishwasher? :)

There's a new MY3D exporter out? Does it support multiple textures per mesh? Alpha mapping?
afecelis
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Post by afecelis »

nope, when I sai a new My3d I meant the latest version; the one that embeds the lightmaps in the my3d file.

and yes, a poll would be cool. :D
genesys
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Post by genesys »

afecelis: to bake texutres rendered with finalRender, you should use tbaker that comes together with finalRender.
nitroman

Post by nitroman »

how much does final render cost?
afecelis
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Post by afecelis »

stage 1 (the latest version) US$750 but stage 0 (first version) costs US$90 nowadays-since the release of Stage1. (the bad thing is I bought it for $700!!!)
Stage 0 does pretty much the same, the only difference is that it's not an integrated renderer as ST1 is. The workflow in both is a bit complex, but once you get the idea of working with GI you get some amazing results. Oh, I think st0 only comes for Max4 and Max5.

@Genesys: thnx for the tip, gonna try it. So you can also use FR baked materials as well? No crashes with Zdimitor's exporter?
vermeer
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Post by vermeer »

xsi 4 foundation 500$ has GI render :)
Finally making games again!
http://www.konekogames.com
vermeer
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Post by vermeer »

...adn lightmaps and normalmaps generation...all that with no external plugins... ;)
Finally making games again!
http://www.konekogames.com
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