Texture-splatting in combination with triplanar mapping
Posted: Fri Jan 29, 2016 11:32 pm
Hi,
i am currently trying to combine texture-splatting with triplanar mapping on my terrain.
Has anyone experience in combining those two?
Combining the triplanar mapping code from http://irrlicht.sourceforge.net/forum/v ... hp?t=48109 with the multitexturingmanager http://irrlicht.sourceforge.net/forum/v ... =4&t=51151 for texture splatting didn't really work out yet.
Right now I am trying to use one shader for splatting and one for triplanar - maybe I have to use one for both?
i am currently trying to combine texture-splatting with triplanar mapping on my terrain.
Has anyone experience in combining those two?
Combining the triplanar mapping code from http://irrlicht.sourceforge.net/forum/v ... hp?t=48109 with the multitexturingmanager http://irrlicht.sourceforge.net/forum/v ... =4&t=51151 for texture splatting didn't really work out yet.
Right now I am trying to use one shader for splatting and one for triplanar - maybe I have to use one for both?