Normal mapping

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RayOfAsh
Posts: 56
Joined: Wed Dec 24, 2003 4:08 am
Location: San Diego
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Normal mapping

Post by RayOfAsh »

Does Irrlicht support normal mapping or bump mapping or any form of texture mapping?
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bal
Posts: 829
Joined: Fri Jun 18, 2004 5:19 pm
Location: Geluwe, Belgium

Post by bal »

No, I don't think so. This would require some major changes to the material system AFAIK (exactly what mm765 is doing atm with IrrlichtNX++). Only simple ASM shaders are allowed.
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