Hello! As you maybe know, I have been developing games with Irrlicht for some time (10 years already :O). I have switched to 2D games a few years ago and I experimented with Irrlicht and cocos2d-x a lot in 2D field. As I weren't satisfied with none of them (lack of platform support, architecture problems etc.), I decided to write my own 2D engine. So here is my 2D engine named "Ouzel" on
Github. I have been working on it for a bit more than 7 months and have made one game with it – The
Bear Slayer (available on
Greenlight). So please feel free to try my engine, fork it and give me your suggestions. Thanks!
Gif from the Bear Slayer:
