I downloaded...

If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
Magnus

I downloaded...

Post by Magnus »

I downloaded irrlicht and unzipped.. is it only for linux? if so thats a big problem for me because this is the best engine i've found so far :'( and the demos u have are for windows.. so I dont understand how to install the program for windows? the readme file only has some giberish about linux :oops: :? :cry:
afecelis
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Post by afecelis »

did you check the FAQ's?

if not, please do so. most of your doubts will be clarified here:
http://irrlicht.sourceforge.net/phpBB2/ ... php?t=4548

Irrlicht is a Windows-Linux graphic engine. It's not an app itself, it's not a bin file. You got to compile it yourself and compile each of the examples in order to get the executables created. You require a C++ compilant compiler.

read the FAQ
Magnus

Post by Magnus »

:P time for my next newbish question... Im looking into using blender as my modler i read that they use python.. i know thats a interactive object language, but if i were to code parts of the character in python ( like ai) would it still work in irrlicht? Im sorry im very newbish still I just started learning about game development yesterday
afecelis
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Post by afecelis »

you'd require a python wrapper for C++ to interact with your python scripts.

There are several wrappers for xml, python and even java around the forums. use the "search" function and you'll be surprised by the results.
search here:
http://irrlicht.sourceforge.net/phpBB2/search.php

have fun!
Magnus

Post by Magnus »

ahh ur the greatest thanks I'll do some reading up :)


now for my final question *hopefully* its more of a error... I followed the dev c++ irrlicht tutorials i made a new project and put everything where he said too and logged onto a admin account and put the irrlicht.dll into windows system 32

it said,l when i tried to compile the simple hello world program, that there was no such file or directory called irrlicht.h :( then gave me a bunch of undefined errors with those namespaces I tried to use :( I dont know whats wrong :(
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Post by maxbra »

need to put irrlicht include directory in project property dialog box?
Guest

Post by Guest »

yes- I put it in the library section under directories in project properties
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Post by maxbra »

very strange magnus... something like "impossible!!"

right decompression of the irrlicht zip package?
right pointing path to irrlicht include directory?

i use devc++ too and i have no problem with that... have had only well kwon classic problem with dx8-9 and a little one with libmini.

edit: read now! not in the library directories, in the include directory.
my devc++ config:
project proprerties -> files/directories
lib dir: D:\irrlicht\lib\DevCpp
include dir: D:\irrlicht\include
parameters-linker:
../../irrlicht/lib/DevCpp/libIrrlicht.a
../../irrlicht/lib/DevCpp/libjpeg.a
../../irrlicht/lib/DevCpp/libz.a
Last edited by maxbra on Sun Jan 16, 2005 5:56 pm, edited 1 time in total.
Magnus
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Post by Magnus »

Yes I decompressed the thing correctly I did everything right I can make screenshots for proof! :!: :P LOL DANGIT ya.. about directx... that some how helps make video games for the windows pc?? Ive tried downloading directx9.0 2 times :roll: and each time it only gets me a installer and theres nothig else :( wheres the direct download to it?
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Post by Magnus »

thank you maxbra.. lol Now i just wasted my time taking two screenshots! ;) help is much much appreciated! it works!!!!! amazing :p they need to add that to the tutorial... cuz as it stands now it doesnt work.. thanks again! if u know what directx is please tell me cuz im lost on that :oops: :P
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maxbra
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Post by maxbra »

well... (very long argument)

directx is a runtime library needed by the games (and other software) to run on windows machines. there is also directx SDK that's the whole library for developers. with irrlicht you don't need dx SDK unless you make direct call in your c++ over microsoft library. dx runtime, instead, is already in your machine if you have a recent windows (open a command pront, type "dxdiag" and see).

if you need to update your dx9 runtime this is the link for the "offline" installation package: http://www.microsoft.com/downloads/deta ... laylang=en
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Post by Magnus »

I thought it was like an accelerator..? Im totally confused ;) thanks though I ran that program. its a diagnostic tool Im running on msxp so I should have dx9.0 already installed?? is it like a program or is it like irrlicht where its just there? :oops: I got anim8tor! hopefully Ill get to make a demo of a room or something today this is so cool!
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Post by eXodus »

I don't want to sound rude Magnus, but given your questions about what is DirectX, you might want to start learning programming with something else than a graphic engine :shock:
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Post by Magnus »

:? LoL nah I really want to start here. I already hve it so it doesnt seem to be a big deal
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Post by Robomaniac »

Learn to program first then more to games/graphics.

You will run into a dead end if you do not know how to program at least the basics (functions, structs, variables, etc). Period.

There is a lot more then just downloading the engine and running it.
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