Support more model data!!
Posted: Thu Jul 07, 2016 4:06 am
Irrlicht engine is small, and learning quick! but some function has limited out of date!!
Much Data need more vertex and the same time, the indices need bigger!
but most of loaders only support the u16 indices,
I modify some loader for use, everything is ok for load model,
but after other function need add, like collision, the problem is occur!
I store the indices is u32 type, but triangleselector is u16.
So, i want to know, when make all indices to u32 ?
may be only change IMeshBuffer to IDynamicMeshBuffer?
maybe the Irrlicht engine only for game now and in future!
Much Data need more vertex and the same time, the indices need bigger!
but most of loaders only support the u16 indices,
I modify some loader for use, everything is ok for load model,
but after other function need add, like collision, the problem is occur!
I store the indices is u32 type, but triangleselector is u16.
So, i want to know, when make all indices to u32 ?
may be only change IMeshBuffer to IDynamicMeshBuffer?
maybe the Irrlicht engine only for game now and in future!