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Re: Set Matrix correctly.

Posted: Sun Jul 24, 2016 11:28 pm
by mongoose7
Maybe just run a bloom filter.

Re: Set Matrix correctly.

Posted: Mon Jul 25, 2016 12:13 am
by The_Glitch
mongoose7 the scene actually is using a bloom filter already.

I'll experiment some more and post.

Re: Set Matrix correctly.

Posted: Fri Jul 29, 2016 6:04 pm
by The_Glitch
I'd like to post that I got my shader working properly. Keeping in mind what mongoose7 said I was able to you the transpose of the first matrix instead of the viewinverse. I also fixed things in the shader.


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