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Copperlicht?

Posted: Fri Sep 02, 2016 3:16 am
by sunnystormy
I'm getting into JavaScript, but wanted to participate in the monthly competitions... I wanted to know if it was okay for me to use the Copperlicht renderer instead?

Please let me know! :)

Re: Copperlicht?

Posted: Fri Sep 02, 2016 4:52 am
by Cube_
wuzzat? Javascript bindings for irrlicht? (also I suppose if you really wanted you could just generate irrlicht to javascript bindings using something like SWIG, there's plenty of automagic tools that can do that, although exposing the required methods yourself is pretty easy anyway)

Re: Copperlicht?

Posted: Fri Sep 02, 2016 9:19 am
by CuteAlien
No, Copperlicht is written from the original Irrlicht author, but it's a different project (maybe it has some similarities to Irrlicht under the hood). They have their own forums at http://www.ambiera.com/forum.php

Unfortunately no Javascript binding for Irrlicht yet. Maybe after we merge the ogl-es branch I find some time to play around with emscripten (which creates asm.js for c++ code, but needs ogl-es for 3d).

Re: Copperlicht?

Posted: Fri Sep 02, 2016 7:28 pm
by Cube_
emscripten isn't javascript bindings, it's transpiling C++ to JS (very neat but not bindings), I was more thinking binding JS as a scripting language which is pretty easy, although no idea why anyone would lua/C++ is a more natural combo.

Since copperlicht is a separate engine then I'd guess it's probably not allowed in the compo but it's not my call to make, I just make the threads... and on the topic...

Re: Copperlicht?

Posted: Sat Sep 03, 2016 6:08 pm
by sunnystormy
So the answer is...? :?:

Re: Copperlicht?

Posted: Sat Sep 03, 2016 6:15 pm
by CuteAlien
No, I don't think it makes sense to use screenshots from another engine for Irrlicht competitions. Copperlicht isn't an Irrlicht spinoff, it's a complete own engine.