[fixed]one _IRR_OVERRIDE_ too much
Posted: Mon Apr 24, 2017 1:30 pm
Hi,
in CBillboardSceneNode.cpp behind function
const core::aabbox3d<f32>& CBillboardSceneNode::getTransformedBillboardBoundingBox(const irr::scene::ICameraSceneNode* camera) _IRR_OVERRIDE_
the _IRR_OVERRIDE_ is too much.
It belongs into the header file(s) and there you already have it.
in CBillboardSceneNode.cpp behind function
const core::aabbox3d<f32>& CBillboardSceneNode::getTransformedBillboardBoundingBox(const irr::scene::ICameraSceneNode* camera) _IRR_OVERRIDE_
the _IRR_OVERRIDE_ is too much.
It belongs into the header file(s) and there you already have it.