When Irrlicht will be ready for using under Android/iOS? :)
Posted: Sat Jun 10, 2017 8:36 pm
When Irrlicht will be ready for using under Android/iOS? I mean OpenGL ES drivers.
I've just read here in the features:
I've just read here in the features:
I thought that OpenGL ES supporting is only in working-in-progress mode. Or maybe is it outdated information?http://irrlicht.sourceforge.net/?page_id=45
For the serious mobile developer there are work-in-progress OpenGL ES drivers, which have enabled the Irrlicht community to develop iPhone, Android and Nokia Symbian ports.