My Irrlicht Extensions: SDFF, 2D functions, GUI Elements,etc

Post those lines of code you feel like sharing or find what you require for your project here; or simply use them as tutorials.
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wolfgang
Posts: 9
Joined: Mon Jul 01, 2019 8:14 am

My Irrlicht Extensions: SDFF, 2D functions, GUI Elements,etc

Post by wolfgang »

Hi,

I've made my extension available at github: https://github.com/wolfgang1991/CommonLibraries

Most interesting part for most people might be the SDFF (Signed Distance Field Font) implementation with some effects and support for arbitrary font transformations.
New GUI Elements optimized for touch input; 2D drawing functions with polygons, transformations might also be of special interest.
However there's also a lot of other potentially useful stuff included.

Unfortunately I don't have the time to create beautiful screenshots and more examples. Some examples can be found in the tests folder.

We use them with Android, iOS and Linux. Currently shaders are only available for OpenGL and OpenGL ES.
CuteAlien
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Re: My Irrlicht Extensions: SDFF, 2D functions, GUI Elements

Post by CuteAlien »

SDFF sounds nice! I only learned about them last year when I was doing some VR stuff and some SDK had those.
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