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IrrAssimp and Mesh Deforming

Posted: Fri Jan 31, 2025 5:56 pm
by dart_theg
I installed assimp using vcpkg and got irrAssimp into my project. It loads .obj just fine, but when I do .fbx the bones are completely deformed and disfigures the model:

Model in Blender:
https://i.imgur.com/46o0roK.png

Result:
https://i.imgur.com/ZXQ66nO.png

Re: IrrAssimp and Mesh Deforming

Posted: Sat Feb 01, 2025 2:44 pm
by n00bc0de
Thats a common problem with assimp in general. Someone on the minetest project was working on GLTF support so you may want to try that out. Blender should be able to export to that without issue.