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Irrlicht Character Models

Posted: Thu Feb 03, 2005 9:02 pm
by Gezmo P
Hi all.

If I wanted to run an animated character model in Irrlicht, which format would be the optimum one to use for visual effect -- eg a model that would show off Irrlicht? Whilst the quake3 maps can be stunning, the quake2 models are not so stunning :wink:

I am working on a networked 3d first person maze application for my MSc., and would like to know what extensions to best search under.

Many thanks

Gezmo

Ps as the crux of the project is programming and not visual/graphic design, I am not an artist, and so would like the character model to show itself off, leaving me to impress with other elements, such as networking classes etc...