Using Models

If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
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XXX

Using Models

Post by XXX »

I am using models and i want to do some animation only once a time (for example : opening doors on building in RPG) and then stop, but I also want to attach some other models to it (for exam.: weapon to hero) Which format can I use??? (with Irrlicht engine of course :))
stampsm
Posts: 142
Joined: Mon Nov 10, 2003 5:52 pm
Location: Las Vegas

Post by stampsm »

you could just use 3ds or any other supported model format and change the node's position

for example have a character node and then attach a weapon node to it
whenever you move the character the weapon moves with it but whenever you move the weapon only it moves and any nodes that are attached to it
i am not sure how it would work with animated md2 model when the animations are done i assume that there is a way to attach a node the a part of it for example the hand but i am not sure how to do it
if anyone knows how to do this can you tell me how
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