Logical error in collision detection?

If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
Post Reply
r2d2
Posts: 211
Joined: Mon Nov 24, 2003 5:22 pm

Logical error in collision detection?

Post by r2d2 »

When you move close to a border and only a little bit over it then you first fall "slowly" down and away from the corner and at a specific point you suddenly just fall normally down like it should be. I tested it in the Collision Example, in an example of my own and in the Techdemo.
niko
Site Admin
Posts: 1759
Joined: Fri Aug 22, 2003 4:44 am
Location: Vienna, Austria
Contact:

Post by niko »

I changed the behavior of gravity a little bit in the next coming release. Hope it helps.
r2d2
Posts: 211
Joined: Mon Nov 24, 2003 5:22 pm

Post by r2d2 »

Ok thx and keep up the good work!
Post Reply