This is a series of attempts that i did to get a toon shading effect with Irrlicht using an animated mesh and another scaled version of it to get the outline.. this does not use shaders however the mesh gets rendered twice...
Click For Hi-Res Image
shall update this thread later with results and further experiments
Fake Toonshading using Irrlicht
Fake Toonshading using Irrlicht
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Saurav Mohapatra
author, artist and bona fide geek
web: http://www.mohaps.com
email: mohaps AT gmail DOT com
Saurav Mohapatra
author, artist and bona fide geek
web: http://www.mohaps.com
email: mohaps AT gmail DOT com
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- Posts: 448
- Joined: Tue Oct 05, 2004 3:24 am
- Location: Boston, MA
Very nice looking! good attempt.
Irrlicht Moderator || Game Designer
Learn the basics at </dream.in.code>
Learn the basics at </dream.in.code>
yeah... just posted it fyi..now doing it via HLSL shaders...
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Saurav Mohapatra
author, artist and bona fide geek
web: http://www.mohaps.com
email: mohaps AT gmail DOT com
Saurav Mohapatra
author, artist and bona fide geek
web: http://www.mohaps.com
email: mohaps AT gmail DOT com
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- Posts: 158
- Joined: Wed Apr 28, 2004 11:03 am
- Location: Hungary
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