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A Dynamic Radar Prototype

Posted: Tue Mar 08, 2005 10:15 pm
by mohaps
Hi,

For my project Blaze : Proving Ground (Formerly Known As Starblazer), I have developed a collision system using ColDet and a dynamic radar system which can show a 2D projected view of the scene nodes.

Image
Click Here for the HiRes Image / Desription


I shall be relasing the code back via the M_TRIX project

regards
mohaps

Posted: Wed Mar 09, 2005 4:02 pm
by bal
Ey, nice work :).

Posted: Wed Mar 09, 2005 5:31 pm
by Saku
:shock: :shock: :shock:
Im so going to start a religion with you as my god ...you and Niko! :wink:
What are you doing when you are not spamming the community with godlike code? :lol:
Keep all that nice code coming! :D

Posted: Wed Mar 09, 2005 6:00 pm
by mohaps
:)

don't thank me thank niko... he is the one responsible for irrlicht..

i just use it to produce some stuff.. if it were not for irrlicht there would be no M_TRIX or Blaze..

anyways here is another screenshot

Image
click here for hires screenshot / site


this shows the skinning capabilities of the Radar... a different radar viewer interface is used here

Posted: Thu Mar 10, 2005 3:28 am
by Joe_Oliveri
That looks very nice, I like you new radar GUI. I agree with Saku as well, Every game developing community seems to have there visionary and you seem to be one of them. Niko the creator has all ready earned respect from hundreds of people creating Irrlicht and I'm sure you well earn respect creating these code snippets for the community. Keep it up.