Load a .x mesh file in Irrlicht.NET + other
Posted: Tue Mar 08, 2005 10:44 pm
Hi,
has anyone been able to do this
1) Load a .x file mesh using Irrlicht.NET API
I have tried but I get an exception every time. I tried the following line but it doesn't compile, as GetMesh returns an animated mesh.
Irrlicht.Scene.IMesh mesh = device.SceneManager.GetMesh(fileName);
2)
Does anyone know if it is possible to produce a complete .NET dll for Irrlicht by compiling the C++ source code in Visual Studio .NET - I heard a rumour that this is possible?
Thanks
has anyone been able to do this
1) Load a .x file mesh using Irrlicht.NET API
I have tried but I get an exception every time. I tried the following line but it doesn't compile, as GetMesh returns an animated mesh.
Irrlicht.Scene.IMesh mesh = device.SceneManager.GetMesh(fileName);
2)
Does anyone know if it is possible to produce a complete .NET dll for Irrlicht by compiling the C++ source code in Visual Studio .NET - I heard a rumour that this is possible?
Thanks