Can irrlicht handle animated .3ds?
Can irrlicht handle animated .3ds?
I can't do anything with animated .3ds. I must use this format. If it's not irrlicht's capability then I will search 4 other engines (dont want 2 )...
Since when does .3ds support animation ???
while(!asleep) sheep++;
IrrExtensions:
http://abusoft.g0dsoft.com
try Stendhal a MORPG written in Java
IrrExtensions:
http://abusoft.g0dsoft.com
try Stendhal a MORPG written in Java
.3ds does support animation3ds has never supported animation.
i have already animated a mesh and exported it from 3DSmax in the .3ds format and you can believe me it keeps the animation data of objects but not bones.
You can animate only seperated objects, you can have groups of object to facilitate animation.
i made a robot walking :
http://ben.kicks-ass.net/Screenies/SimonSqueUp.3DS
how do you think people would do years ago when there was not so many formats to go around and export with ??
also i found this script which seems to export anim for 3ds though i haven't tried it .
http://www.programmersheaven.com/zone10/cat97/6116.htm
Irrlicht can't handle it. I recommend using .x. Is a better format than .3ds anyway
You do a lot of programming? Really? I try to get some in, but the debugging keeps me pretty busy.
Crucible of Stars
Crucible of Stars
3DS, X, OBJ, Oh God Help!!
I've also run into similar problems. Most of the conversions from 3DS to X do not load. i've tried the Direct X converter and deep exploration. Can someone tell me why? And what animation tool can I use to create X files?
Well, you're right, 3ds does support anims...
But many utilities, I'm using, doesn't in-/export anims from/to 3ds, maybe this is the reason why I thought 3ds doesn't...
I'm using DX meshes, anyway...
But many utilities, I'm using, doesn't in-/export anims from/to 3ds, maybe this is the reason why I thought 3ds doesn't...
I'm using DX meshes, anyway...
while(!asleep) sheep++;
IrrExtensions:
http://abusoft.g0dsoft.com
try Stendhal a MORPG written in Java
IrrExtensions:
http://abusoft.g0dsoft.com
try Stendhal a MORPG written in Java
Albert, there is a .x exporter for max here:
http://www.andytather.co.uk/Panda/directxmax.htm
It works perfectly after you get the settings right.
http://www.andytather.co.uk/Panda/directxmax.htm
It works perfectly after you get the settings right.