Blaze ; Proving Ground needs 2D Texture Artist

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mohaps
Posts: 248
Joined: Tue Jun 08, 2004 1:54 pm
Location: Shrewsbury MA
Contact:

Blaze ; Proving Ground needs 2D Texture Artist

Post by mohaps »

Hi All,


as you can see from these links

Image
Click For HiRes Image


http://irrlicht.sourceforge.net/phpBB2/ ... php?t=5856

http://irrlicht.sourceforge.net/phpBB2/ ... php?t=5845

http://irrlicht.sourceforge.net/phpBB2/ ... php?t=5689

The Blaze : Proving Ground project is moving along nicely... Alvaro F Celis is now modelling the ships for the final game and I am right now coding the new game framework for the single player version.

We require a 2D Artist for Textures/HUDs/ Icons and other in game images... if you can handle 3D modelling also using 3DS Max or Milkshape3D its a definite plus.. :)

If any one is interested they can contact me at log1is0@gmail.com

the website is under construction at http://www.etvig.com/blaze
---
Saurav Mohapatra
author, artist and bona fide geek

web: http://www.mohaps.com
email: mohaps AT gmail DOT com
Guest

Post by Guest »

what 2d/3d design skills do you require? i used to do a lot 2d design in the past, right now i try to figure out the gimp and i make good process :) i also have a little experience with blender (im good at architecture things like rooms/levels etc, space ships i dont know, never tried, but i cannot handle organic things,thats were iam stuck)

i dont have much time the next 3 weeks because of holidays and school, but after that i may could help you out a little if you want :)
TheRLG
Posts: 372
Joined: Thu Oct 07, 2004 11:20 pm

Post by TheRLG »

I'd volunteer also but i recently got loaded with the uni work and etc... if u ever need like one job done or something... like a single ship maybe gimme a holler... just use my username in aim, msn, or ymessenger
mohaps
Posts: 248
Joined: Tue Jun 08, 2004 1:54 pm
Location: Shrewsbury MA
Contact:

Post by mohaps »

hi folks,

I basically require someone to handle 2D graphics and Textures for the game assets.. also i need someone to handle the 2D HUD Elements and interface graphics along with menus and in game images
---
Saurav Mohapatra
author, artist and bona fide geek

web: http://www.mohaps.com
email: mohaps AT gmail DOT com
haribo

Post by haribo »

hello, i am interested in your project. I can do limited 2D/advanced 3D stuff. I have max6 and work with photoshop, and have been producing 3d art for the Battlefield1942 mod Battlegroup42 (site: www.battlegroup42.com ). I can work with alpha channels and usually use Nvidia's dds format for textures, although .tga works just as good. I can also unwrap (UV-map) 3d objects.

Drop me a line if you are interested:
peter DOT haraszti AT fmc DOT hu
Guest

Post by Guest »

I have max6 and work with photoshop
r u sure you got them legally ? :?
haribo

Post by haribo »

yes, i am sure
College licenses work wonders, plus you can bend them a little even if you are post-graduate.
Guest

Post by Guest »

oh thats why! sorry for bothering you, i just was curious because many users dont even buy them with college licences, i hope u can understand me.
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