Quake3Map demo always crash

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Emil_halim
Posts: 518
Joined: Tue Mar 29, 2005 9:02 pm
Location: Alex,Egypt
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Quake3Map demo always crash

Post by Emil_halim »

Hi EveryBody

i am new to irr Engine,so may be my question had been asekd befor.
i got the latest ver 0.9,and did the suggestions that many users point us to for compiling the
engine with Dev-C++ to get DX9 , DX8 included . and successdully did it.

but

when compile Quake3Map demo and run it ,it always crash because it could not open 20kdm2.bsp.
so am i doing some thing wrong?

please help
laforced
Posts: 39
Joined: Tue Feb 01, 2005 5:07 am
Location: South Carolina,USA
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Post by laforced »

if you can run the demo from the bin folder, the
chances are you don't have the correct path for the
media folder in your code.
If you're not making GREAT games
you belong in an institute!
The Game Institute.
www.gameinstitute.com
Emil_halim
Posts: 518
Joined: Tue Mar 29, 2005 9:02 pm
Location: Alex,Egypt
Contact:

Post by Emil_halim »

Hi laforced

i think it is a problem of the compiled engine itself,because without changes the code of the demo and
using Irrlicht.dll that comes with the engine , it works very well.

i am really confused.
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