The new terrain renderer feature is great! I really like it.
But I wanted to know Niko how did you make the heightmap and the texture that include a lightmap.
What tool did you use? Terragen?
Because in the tutorial, you simply load the 2 pictures. but I still don't know how to generate them.
Terrain
You could try a terrain editor with a built in lightmap creator, such as http://www.freeworld3d.org[/url]
Pentium M Centrino 2.2Ghz
1.5GB DDR2
6800 Ultra Go 256MB
80GB 5400 rpm
17"
1.5GB DDR2
6800 Ultra Go 256MB
80GB 5400 rpm
17"
The way I do it...
There's a game called Battlefield 1942... unknown one)))
It has just a great map editor called Battlecraft... When you create a map using this editor you get a height (.raw) map and huge lightmaped (.jpg) texture in editor's TEMP folder... Also you can use your own textures during designing...
There's a game called Battlefield 1942... unknown one)))
It has just a great map editor called Battlecraft... When you create a map using this editor you get a height (.raw) map and huge lightmaped (.jpg) texture in editor's TEMP folder... Also you can use your own textures during designing...