adding terrain node slows down application
Posted: Sat Apr 09, 2005 2:48 pm
Hi,
i just added some terrain to my application, like it is described in the new terrain tutorial.
Unfortunately i noticed a massive slowdown when moving the fps cam with the arrow keys.
Framerate drops from around 400 fps down to 240fps. (debug exe)
My system is an AMD 64 3200+, 1GB RAM, Nvidia GF6600GT PCIe.
So this shouldn't be too weak.
Is this normal?
How can the movement of the cam be made faster?
Is there a means to adjust the view range of the terrain?
Greetings
Markus
i just added some terrain to my application, like it is described in the new terrain tutorial.
Unfortunately i noticed a massive slowdown when moving the fps cam with the arrow keys.
Framerate drops from around 400 fps down to 240fps. (debug exe)
My system is an AMD 64 3200+, 1GB RAM, Nvidia GF6600GT PCIe.
So this shouldn't be too weak.
Is this normal?
How can the movement of the cam be made faster?
Is there a means to adjust the view range of the terrain?
Greetings
Markus