faceted reflection
Posted: Thu May 05, 2005 7:36 am
hi there
i have a little problem that when i use the reflection material, the mesh becomes faceted. here is my code:
material_stainless.Texture1 = driver->getTexture("../../media/lake3.jpg");
material_stainless.Texture2 = driver->getTexture("../../media/galvplat.jpg");
material_stainless.Lighting = true;
material_stainless.MaterialType=EMT_REFLECTION_2_LAYER;
material_stainless.EmissiveColor=SColor(100,150,150,150);
i fount also this happens with any other MaterialType.
i get my model from 3dmax as a .3ds file and in max it looks smooth, so how can i smooth it in irrlicht? am i missing something here?
plz hlp
thnks
i have a little problem that when i use the reflection material, the mesh becomes faceted. here is my code:
material_stainless.Texture1 = driver->getTexture("../../media/lake3.jpg");
material_stainless.Texture2 = driver->getTexture("../../media/galvplat.jpg");
material_stainless.Lighting = true;
material_stainless.MaterialType=EMT_REFLECTION_2_LAYER;
material_stainless.EmissiveColor=SColor(100,150,150,150);
i fount also this happens with any other MaterialType.
i get my model from 3dmax as a .3ds file and in max it looks smooth, so how can i smooth it in irrlicht? am i missing something here?
plz hlp
thnks