Multitextures on a scenenode

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MeisterK
Posts: 66
Joined: Sat Feb 26, 2005 1:20 pm

Multitextures on a scenenode

Post by MeisterK »

I want to use zwo textures on a node in the way that the first texture is only visible where is transparent.

I've two TGAs with alpha channel but I'm unable how to set the MaterialType (or do I need to do something else)?

Everythink I've tried failed to reach the result I want to have :-(

Any idea?

Thx
bearSoft
Posts: 165
Joined: Fri Apr 01, 2005 9:55 pm
Location: Denmark

Post by bearSoft »

in this thread
http://irrlicht.sourceforge.net/phpBB2/ ... php?t=6681
multiple textures is mentioned
-the transparency is NOT
i do not know if it can be usefull to u at all?
Regards.
Tech: win98se| 320mb ram| abitbe6| 433mhzceleron| atiRadeon7000.64mb| soundblaster125| dx9.0b | devCPP | IRR 0.12.0 |
MeisterK
Posts: 66
Joined: Sat Feb 26, 2005 1:20 pm

Post by MeisterK »

No, it's not. But thanks anyway
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