Transparency only close to the camera?!
Posted: Sun May 08, 2005 12:12 pm
I'm playing with a node having an partly transparent texture on it.
Odd is that the texutre is only transparent when it's close to the camera? A little more away it's starting to show the "transparent color".
I set EMT_TRANSPARENT_ALPHA_CHANNEL as MaterialType and I used a TGA and a BMP (this with makeColorKeyTexture) for testing- both the same effect.
There is no fog or lighting in the scene.
Any Idea?
Thx
Odd is that the texutre is only transparent when it's close to the camera? A little more away it's starting to show the "transparent color".
I set EMT_TRANSPARENT_ALPHA_CHANNEL as MaterialType and I used a TGA and a BMP (this with makeColorKeyTexture) for testing- both the same effect.
There is no fog or lighting in the scene.
Any Idea?
Thx