rendering problems pt2
Posted: Mon May 09, 2005 11:32 am
So here are the screenshots...
A should be:
An is like:
if either i eliminate the code lines that define the collision detection/animation or the one line with the EMF_NORMAL_MAP_SOLID material flag, the errors dissapear.
col.det. was defined using the octtree combined with metatriangle selection.
to conclude: there must be some conection between bumpmapping and collision detection that's giving me that graphics error.
Any ideas? I would really appreciate your help as i'm stuck with this problem for like a week.
Thanks in advance!
A should be:
An is like:
if either i eliminate the code lines that define the collision detection/animation or the one line with the EMF_NORMAL_MAP_SOLID material flag, the errors dissapear.
col.det. was defined using the octtree combined with metatriangle selection.
to conclude: there must be some conection between bumpmapping and collision detection that's giving me that graphics error.
Any ideas? I would really appreciate your help as i'm stuck with this problem for like a week.
Thanks in advance!