Rendering problems, Part 3
Posted: Wed May 11, 2005 3:29 pm
As no one was able to help me on post no 1&2 (beginners forum), I'm posting the 3rd thread here, hopefully with enough addition.
To make this quick:
When I add the normal texture to my room node and at the same time use the collision response animator, I get some strange graphics bug (check out the pictures)...
This is how it's supposed to be:
And that's how it actualy is:
The strangest thing is if I disable the collision detection/response, there's no problem at all.
So, for those who'd like to see it first hand I'm adding binaries bellow (right click / save as):
http://www2.arnes.si/~mhojni7/irrlicht/ ... oblems.rar
Please, please, PLEEEEEAAAAASE help me out.. <sniff>... please do
Thanks in advance
To make this quick:
When I add the normal texture to my room node and at the same time use the collision response animator, I get some strange graphics bug (check out the pictures)...
This is how it's supposed to be:
And that's how it actualy is:
The strangest thing is if I disable the collision detection/response, there's no problem at all.
So, for those who'd like to see it first hand I'm adding binaries bellow (right click / save as):
http://www2.arnes.si/~mhojni7/irrlicht/ ... oblems.rar
Please, please, PLEEEEEAAAAASE help me out.. <sniff>... please do
Thanks in advance