@etcaptor:
Reasons why I'm starting to like My3d in Giles more than max:
1. Less expensive $$$$ (very important)
2. Only one lightmap is generated, whereas Max generates many (heavier-slower)
3. Easier material manipulation from giles: you get transparency, alpha, opacity, self iluminated materials in a glitch and they display properly in My3d. With self iluminated materials (if you got GI on) you don't even need a light; while trying to achieve this in max requires a little more of experience.
4.Excellent and fast global ilumination: the ambient lighting generated by Giles is simply amazing. I know, i know; max has got Mental ray and final render and brazil, and vray, but go make it work properly for realtime graphics!!!! it's a pain!!!
5. With V3.15; Treed trees with proper transparency generating lovely shadows on the map!!!
6. You can blur 1x, 2x, 4x, etc directly from Giles; no extra tweaking required with a paint program.
and a ton of options Giles has, specifically designed fopr realtime graphics!!!
